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Bladework Games · 2022 – Present
Marked for Mayhem
Game Director
Competitive 4-player action dungeon runner. The mission is shared. The glory isn't.
I joined Bladework when we were 10 people. We’re now 40, and together we’ve built an original game that does something different by mixing competition with co-op.
As Game Director I support our CEO, who is also the creative lead and lead designer, and do whatever I can to help move the project forward, from prioritizing features and load balancing the team to building analytics dashboards and doing hands-on work in editor.





